NVIDIA PhysX for PC

NVIDIA PhysX for Windows

v 9.19.0218|NVIDIA

Technical Details

Category
Games
Sub Category
Utilities
License
Free
Requirements
Windows 10, Windows 8, Windows Vista, Windows XP, Windows 7, Windows 8.1
Language
English
Author
NVIDIA
Version
9.19.0218
Size
28.21 MB

Screenshots

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Open-source physics engine

PhysX is the new standard in gaming. It has been used by thousands of developers and integrated into hundreds of games. PhysX is a paradigm shift from the past where developers could create character animations and environmental movements. Every interaction in PhysX is unique and each game experience is different.

How it works

Nvidia Physx lets games precisely determine the physical behavior of objects as they interact with the environment. The game can predict what will happen when it happens. This allows for more natural movements. Characters can twist and bend in any direction, trees can bend in different ways, and the wind can interact with the body in many different ways.

Nvidia PhysX will be required for all Nvidia users. PhysX is a new standard for developers. It features a powerful physics engine similar to Unreal Engine 4.

Requirements

PhysX requires a graphics card that is reasonably powerful and has multiple processing cores. The software works with many Nvidia GPUs. The lowest version requires at least 256MB dedicated graphics memory.

The program runs on all Windows OSes, including Windows 10, 8.1 and 8, Vista 7, 7 and XP. PhysX games will require more processing power. If your graphics card isn’t up to the task, you can expect FPS drops.

What to Expect

You can expect cloth that tears easily, complex characters, explosions, and amazing weapon effects to your gaming experience.

The software is completely safe to download and can be used for free. It is less than 30 MB so it should be easy to download.

Gaming evolution

Gaming has evolved tremendously over the years. Every year, the gap between gaming and real-life graphics is shrinking. Developers have made great strides in creating more realistic and engaging games. The introduction of PhysX has shown us just how much we have the potential to accomplish. However, the potential seems almost limitless.